hydross the unstable fight

Nature Resistance for Hydross the Unstable August 2, 2021 The first boss in SSC, Hydross the Unstable, requires tanks in frost and nature resistance gear. He does either pure frost or nature damage, depending on the phase. Hydross the Unstable. Hydross the Unstable - NPC - World of Warcraft Aion OpenBeta Boss Fight . Infiltrate the heart of a crystalline fortress to end the madness of the corrupted Kael’thas Sunstrider and his warped loyalists. Hydross the Unstable is the first boss of Serpentshrine Cavern. A guildie that showed me this video, however, swears up and down it's for real. Hydross the Unstable The Lurker Below Leotheras the Blind Fathom-Lord Karathress Morogrim Tidewalker Lady Vashj Serpentshrine Cavern is the final wing of Coilfang Reservoir, where Lady Vashj has made her watery lair. The biggest kill before lv70 . As his name suggests, his unstability makes it unable for him to stay focussed on one element. My guild found it incredibly helpful to have the tanks call out key parts of the fight. There is one Group B on each of the 6 platforms surrounding the platforms where you will fight Lurker. Comentado por Thottbot The first group on the way to Tidewalker is tied to both Tidewalker and Leotheras. Morogrim Tidewalker. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. 얼어붙은 눈 - 아이템 - 불성 클래식 Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. what year is resistance set in wow - Yahoo Search Results https://www.wowhead.com/npc=21216/hydross-the-unstable The First Kill of Vanktrist in NA . Dropped for us, from Hydross the Unstable in Serpentshrine Caverns. Nature and frost resist fight. Here are some suggestions on your resist sets. Serpentshrine Cavern Raid Carry - Buy SSC Boost Service ... You cannot out-range or avoid it by standing behind a wall (line of sight). The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. Ha. He was first downed by Nihilum (Horde Guild on Magtheridon - EU). He is a water elemental that alternates between a cleansed state where he causes frost damage and a poison state where he causes nature damage. That boss is Hydross the Unstable. Hydross also spawns 4 adds when he switches between each type; their damage matches the Form he changes to. Not only will you be facing the Fathom-Lord but his three Fathom-Guard followers as well, each with unique abilities that you will need to assign groups within the raid to handle. Resistance gear is the major source of the Resistance stat. The only difficulty with the fight is the pillars breaking line of sight to the healing crew; and also that the Holy Fire needs to be dispelled really really fast. Burning Crusade Classic: Overlords of Outland Now Live ... Hydross is a Water Elemental that will shift between a Purified Frost form and a Tainted Poison form, requiring two Tanks to specialize with Frost Resistance gear and Nature Resistance gear. When the boss is moved across the middle he changes to an according phase. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. Hydross the Unstable, Healer Guide This page covers a healer-focused strategy for Hydross the Unstable in Serpentshrine Cavern in The Burning Crusade. Abilities/Key Notes Whenever Hydross switches form, he will summon four Elementals matching… Hydross the Unstable. My guild found it incredibly helpful to have the tanks call out key parts of the fight. These items become handy when you fight the first boss - Hydross the Unstable in the new raid SSC. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. Babylord stepped up to tank the adds in Hydross and did a mighty fine job. We killed Hydross 2 weeks ago on PTR. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. Shannox kill shot . Was able to hit frost resist cap, crit cap, and ~377 spellpower (unbuffed, so add 80 from flask, 42 from oil, 23 from food, and 101 from totem) When the adds spawn, dps will have to focus them down which gives the hydross tanks some time to build a threat lead. TBC Classic. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. The Wildguard Helm costs about as much as the other two items: Hydross the Unstable is the first boss of Serpentshrine Cavern in Coilfang Reservoir. W. arrior. Hydross the Unstable You can all but nuke the crap out of Hydross the Unstable through the majority of the fight by using fade at the right times. This encounter can be difficult to execute properly, but once all the mechanics are handled, it can be a fairly straight forward fight. The first boss in SSC, Hydross the Unstable, requires tanks in frost and nature resistance gear. Take a look, and decide for yourself. Commento di Thottbot Frost Resistance for Hydross the Unstable. Doing so will spawn 4 adds doing full nature/frost damage and turning immune to this form of damage. My guild found it incredibly helpful to have the tanks call out key parts of the fight. This page covers a healer-focused strategy for Hydross the Unstable in Serpentshrine Cavern in The Burning Crusade. Optional items are listed for every slot. Hydross the Unstable. ;) you really need all the FR you can get for the hydross the unstable fight, (First boss in SSC) he has 2 phases that require 1 full NR tank and one Full FR tank, so this ring is actually quite usefull if your guild is at that point. Hydross hits for ~8,000 unresisted, so this should make the average damage about 2000. His adds likewise also do pure frost or nature damage. My guild found it incredibly helpful to have the tanks call out key parts of the fight. The first group on the way to Tidewalker is tied to both Tidewalker and Leotheras. A tank with Frost resistance gear (365 cap) should tank during Water Form. "The fight took 160minutes and 8seconds, but this movie is a) speed up, and b) contains some cuts. You can read about our Rankings Policies in more detail. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. Fathom-Lord Karathress is the fourth boss you will encounter in the Serpentshrine Cavern 25-player raid instance. Recommended Druid Off-Tank Set for Hydross the Unstable. Hydross the Unstable: Three tanks at most times (the phase MT + two OTs) The Lurker Below: One tank in phase 1, several in phase 2. Enrage - If Hydross the Unstable is not killed within 10 minutes, he will enrage, bringing a definite wipe on the raid within seconds. Serpentshrine Cavern is located inside Coilfang Reservoir and includes 6 bosses; Hydross the Unstable, Leotheras the Blind, Fathom-Lord Karathress, Morogrim Tidewalker, The Lurker Below and last but not least Lady Vashj. High Astromancer Solarian (3rd version) - Can now be made much easier with arcane resist Hydross the Unstable - Lack of care with the threat wipe or mistake with adds can go bad real fast. If an in-game hotfix is released, then the rank will be removed. Traditionally, Hydross the Unstable will be many groups' first boss encounter after entering Serpentshrine Cavern. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Full strategy on him at Hydross the Unstable Strategy Guide This boss requires players to have all sorts of different consumables. This encounter can be difficult to execute properly, but once all the mechanics are handled, it can be a fairly straight forward fight. After losing a couple of guys to spouts in the first 2 attempts, we found our rhythm and downed him easily. A rank with a dark gold background is considered "at risk", since it is using tricks that will likely be hotfixed at some point in the future. Boss Other Alchemist Exp Two . Counterattack boss kill . Hydross the Unstable. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Fury. He is a very complex boss, switching back and forth between two phases and spawning adds as he goes. It is a 25-man raid instance with six bosses. kill the boss . His adds likewise also do pure frost or nature damage. Meanwhile, your tank will take a lot of Thrust damage. "Okej, So I found a way to solo HYdross The Unstable in SSC and I haven't seen or heard of anyone who has done this before so I thought I was going to share this with you so I made a short video about it :). The Lurker Below - A giant sea creature boss that must be summoned by fishing for him out of his Strange Pool. You can read about our Rankings Policies in more detail. In order to survive his magic-based attacks, the tanks require … Fathom Lord Karathress: Four tanks early on, as the number of tanks used decreases the number of healers taking consistent damage increases. There are some rare instances where it might be useful, but there hardly exists any … The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. #5: Hydross the Unstable I actually kind of enjoyed this boss fight, at least once everybody in guild got the hang of it. While leveling, resistance gear is usually not needed. The first boss that you reach in Serpentshrine Cavern is Hydross the Unstable. This applies to everyone in the raid. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. Best in Slot (BiS) Gear List. The 2 main tanks for this fight require frost and nature resist gear, respectively, and these patterns will help a great deal in reaching the cap of 365. The patterns this guy sells are pretty much needed for Hydross the Unstable, the first boss in Serpentshrine Cavern. If an in-game hotfix is released, then the rank will be removed. He was first downed by Nihilum (Horde Guild on Magtheridon - EU). August 2, 2021. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. Several bosses simply cannot be beaten without sufficient resistance of the appropriate type. you really need all the FR you can get for the hydross the unstable fight, (First boss in SSC) he has 2 phases that require 1 full NR tank and one Full FR tank, so this ring is actually quite usefull if your guild is at that point. It is usually considered a DPS check for the remainder of the raid. This encounter can be difficult to execute properly, but once all the mechanics are handled, it … Hydross the Unstable. How To Use Warcraft Logs in WoW Classic - Guides - Wowhead best tbc.wowhead.com. T he position of Curator isn't too important for this fight. North is the Frost phase and South is the Nature phase. Morogrim Tidewalker. The way resistance works, the amount of damage actually resisted will fluctuate from 75% resists to 25% resist; so healers remember that this is an average, and your tank will still take spikes. This is a Group C. Raid bosses: 6 (Hydross the Unstable, The Lurker Below, Leotheras the Blind, Fathom-Lord Karathress, Morogrim Tidewalker, Lady Vashj) Level: 70 Location: Coilfang Reservoir, Zangarmarsh. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. He is a very complex boss, switching back and forth between two phases and spawning adds as he goes. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. This applies to everyone in the raid. This boss requires players to have all sorts of different consumables. Hydross the Unstable is the first boss in the Serpentshrine Cavern raid instance. The Main Raid Page in Warcraft Logs for Burning Crusade Classic When you see a link to Warcraft Logs, it is usually a link to a specific raid page. This is a Group C. Here's a gear list I have set up for hydross nature resist as bear tank. The Eye. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. The Eye. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. If this is legit, us 'locks better get in on that action before it's patched up. He does either pure frost or nature damage, depending on the phase. This page covers a healer-focused strategy for Hydross the Unstable in Serpentshrine Cavern in The Burning Crusade. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. T his fight will consist of 3 Tanks; Frost, Nature and Adds. One of the "earlier" fights in SSC has some pretty heavy resistance requirements for its 2 main tanks, and its 2 off tanks. you really need all the FR you can get for the hydross the unstable fight, (First boss in SSC) he has 2 phases that require 1 full NR tank and one Full FR tank, so this ring is actually quite usefull if your guild is at that point. Raid bosses: 6 (Hydross the Unstable, The Lurker Below, Leotheras the Blind, Fathom-Lord Karathress, Morogrim Tidewalker, Lady Vashj) Level: 70 Location: Coilfang Reservoir, Zangarmarsh. You cannot out-range or avoid it by standing behind a wall (line of sight). When the tanks are switching and aggro resets you hit fade, basically when you see Hydross the Unstable following the tank to the other side hit fade and as a back up run to the other side as well. The Wildguard Helm costs about as much as the other two items: Tanking, Serpentshrine Cavern, and Resistance Gear. He does either pure frost or nature damage, depending on the phase. These items become handy when you fight the first boss - Hydross the Unstable in the new raid SSC. Not so insignificant, after all. Hydross the Unstable is the first boss in the Serpentshrine Cavern 25-player raid instance. you really need all the FR you can get for the hydross the unstable fight, (First boss in SSC) he has 2 phases that require 1 full NR tank and one Full FR tank, so this ring is actually quite usefull if your guild is at that point. Infiltrate the heart of a crystalline fortress to end the madness of the corrupted Kael’thas Sunstrider and his warped loyalists. Miscellaneous. Hydross the Unstable is an Elemental that can shift between Water and Poison Form, the speed in which is determined by the raid group. Leotheras the Blind and Al’ar require high Fire Resist gear. Druids shouldn’t main tank Hydross the Unstable, as there isn’t enough good frost resistance gear to make them as effective as a warrior or paladin. The whole fight basically consists o make wow gold f 2 alternating phases, Frost Phase and Nature phase. Wherever is most comfortable unless otherwise planned. Hydross is a Water Elemental that will shift between a Purified Frost form and a Tainted Poison form, requiring two Tanks to specialize with Frost Resistance gear and Nature Resistance gear. The first boss in SSC, Hydross the Unstable, requires tanks in frost and nature resistance gear. The Rift- Zurm . The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. After losing a couple of guys to spouts in the first 2 attempts, we found our rhythm and downed him easily. Our goal is to do the most complete research so you don't have to. But the gear people have is almost of no importance. Hydross the Unstable - Hydros is a raging water elemental, that is a very difficult boss require perfect execution to get past. Hydross the Unstable, Healer Guide Posted 4 months, 1 week ago by Preston . Mother Shahraz - Gear check. This applies to everyone in the raid. Hydross the Unstable . The Lurker Below. Hydross is able to crush tanks, he should not be able to crush, he should only do elemental damage that can not be blocked or be crushing hits. Two tanks are required for Hydross, one with a Nature Resistance set and one with a Frost Resistance set. Hydross will begin the fight in his Frost phase so the tank who has the Frost Resistance should be the one to begin the fight. 4.2. Hydross the Unstable. It is very important to have 2 tanks with Nature and Frost resistance at a minimum of 390. The Lurker Below. HYDROSS THE UNSTABLE Elemental Immune to poisons in poison form (duh) Just from reading the above line, you can probably figure out that Hydross was not designed as a rogue-friendly fight. This is a Group C. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. The Eye Void Reaver Al'ar High Astromancer Solarian Kael'thas Sunstrider. The Lurker Below. Hydross the Unstable. Hydross the Unstable has about 4 million HP. 评论来自 Thottbot This idol is actually still really good. My guild found it incredibly helpful to have the tanks call out key parts of the fight. Babylord stepped up to tank the adds in Hydross and did a mighty fine job. Frost Resistance for Hydross the Unstable. One of the trickier encounters in Serpentshrine Cavern – made only by how easily raid groups can wipe. There is even a constant stream of adds until he is aggroed, so just pulling him takes some work to get right. Phase 3 Bis Lists and Boss Guides are now live! One of the trickier encounters in Serpentshrine Cavern – made only by how easily raid groups can wipe. The Wildguard Helm costs about as much as the other two items: August 2, 2021. Hydross the Unstable . My guild found it incredibly helpful to have the tanks call out key parts of the fight. There is one Group B on each of the 6 platforms surrounding the platforms where you will fight Lurker. Warlock Solos Hydross the Unstable. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. Group A > Underbog Colossus > Group A > Underbog Colossus > Group A > Hydross. Comentado por Thottbot For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. Hydross the Unstable The Lurker Below Leotheras the Blind Fathom-Lord Karathress Morogrim Tidewalker Lady Vashj (lore) (lore) (lore) (lore) (lore) NPCs Seer Olum. If you have Resistance Gear, it will definitely improve your tanking. Summon elementals: Whenever Hydross switches form he summons 4 elementals matching his new form Hydross the Unstable is the first boss encounter in Serpentshrine Cavern. Hydross is an Elemental that has two major phases consisting of a Frost phase and a Nature phase; the boss will shift back and forth between the two depending on his positioning. There is one Group B on each of the 6 platforms surrounding the platforms where you will fight Lurker. I don't recommend nature over frost as a bear, but uhh, I'm in the same position as your guild so I'm doing my best. The Curator. Let's say you cast Regrowth 20 times over the course of a fight. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. He wonders the hall and trash must first be cleared before engaging. The first group on the way to Tidewalker is tied to both Tidewalker and Leotheras. Hydross hits for ~8,000 unresisted, so this should make the average damage about 2400. Tier 5 leg, helm, and glove tokens drop from this instance. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Meanwhile, your tank will take a lot of Thrust damage. You've saved 580 mana. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. This line is roughly where the 2 flags are located. My guild found it incredibly helpful to have the tanks call out key parts of the fight. Traditionally, Hydross the Unstable will be many groups' first boss encounter after entering Serpentshrine Cavern. Morogrim Tidewalker: One tank through the majority of the fight. Hydross the Unstable is the first boss in Serpentshrine Cavern, a 25 man raid instance in Coilfang Reservoir. I pally tanked in frost resist gear. There will be a separate tank for Hydross the Unstable for each phase, and they should be in pure frost or nature resist gear, depending on … Hydross the Unstable. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. The Wildguard Helm costs about as much as the other two items: His adds likewise also do pure frost or nature damage. Hydross the Unstable: "The melee killer" The fight is split up in two phases. Group A > Underbog Colossus > Group A > Underbog Colossus > Group A > Hydross. Hydross starts in his Frost Form. The final boss kill . fura released a new movie Nightmares Asylum Vs. Morogrim... Nightmares Asylum vs Morogrim Tidewalker our 1st kill on thi... fura released a new movie Nightmares Asylum Vs. Magtheri... Na vs Magtheridon (High Quality) Full fight from adds … The TBC days of wow . The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. He attacks solely with Frost-based damage in his Pure Form, and Nature-based damage in his Corrupted Form. The main platform area is Water, while the lower area past the 2 flags is Poison. There is even a constant stream of adds until he is aggroed, so just pulling him takes some work to get right. But druids can take on off-tank duties. Stacks either nature (poison phase) or frost (water/frost phase) vulnerability every 15 seconds: 10%, 25%, 50%, 100%, 250% extra damage. Hydross the Unstable - Gear check. Blame the Blizzard developers of 2007. 365 is the resistance cap against a lvl 73 mob. Hydross has 2 forms that he switches to, depending on where you fight him. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Hydross is a Water Elemental that will shift between a Purified Frost form and a Tainted Poison form, requiring two Tanks to specialize with Frost Resistance gear and Nature Resistance gear. Stellar job tanking SSC tonight mate! Stellar job tanking SSC tonight mate! On this page we will go about breaking down his abilities, strategies, gearing, and positioning to offer you the highest chance of success. August 2, 2021. All numbers below are unbuffed. Hydross the Unstable is the first boss in Serpentshrine Cavern, a 25 man raid instance in Coilfang Reservoir. Mark of Hydross Stacks either nature (poison phase) or frost (water/frost phase) vulnerability every 15 seconds: 10%, 25%, 50%, 100%, 250% extra damage. The Wildguard Helm costs about as much as the other two items: I had heard rumors about this going down but assumed it was done on a private server or something. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. Hydross is where things get serious. Tada! Hydross the Unstable. At 365, it is considered to be at a ~70% average damage reduction (they will be resisting 75% of the damage 80% of the time - see Resistancefor more information, but be aware that elemental melee damage does not behave exactly like spell damage). My guild found it incredibly helpful to have the tanks call out key parts of the fight. Water form Melee: 5.5k frost damage base, cannot be blocked, cannot crush. Morogrim Tidewalker. He was first downed by Nihilum (Horde Guild on Magtheridon - … During the fight, the boss will be switching two phases from water form to poison form. A Frost and a Nature phase. He's an elemental boss with two phases -- water and poison. Hydross.wmv. Mother Shahraz and Illidan require high Shadow Resist gear. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. But druids can take on off-tank duties. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. Al’ar the Phoenix God - long fight, minor mistake with adds or tanks can wipe Leotheras the Blind - A number of execution checks here. Hydross the Unstable, the Duke of Currents, is a mixed water and nature elemental. Ha. Hydross the Unstable is the first boss in the Serpentshrine Cavern 25-player raid instance. Hydross is a unique challenge that will require your tanks to acquire special sets of gear to handle his massive elemental damage, while also stressing the importance of boss positioning. We will have to manually move the boss from phase to phase to prevent us dying to the Mark mechanic. Interestingly, Leotheras can be tanked by a Warlock using high Fire Resist. Hydross is a unique challenge that will require your tanks to acquire special sets of gear to handle his massive elemental damage, while also stressing the importance of boss positioning. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Hydross the Unstable Fájl:Hydross the Unstable.jpg. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. Hydross is where things get serious. The first boss in SSC, Hydross the Unstable, requires tanks in frost and nature resistance gear. It has next to no general usefulness, and is usually used only in a raiding environment. He will switch forms when he out ranges the beams he is tethered to at the start. While it's tailored for healers, other roles may also find the information useful. This is a two-tank boss that will require one tank to have a Nature Resistance set ready and … If you have Resistance Gear, it will definitely improve your tanking. Poison form Melee: 5k nature damage base, cannot be blocked, cannot crush. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. He is a very complex boss, switching back and forth between two phases and spawning adds as he goes. Hydross the Unstable. Comentario de Thottbot Recommended Druid Off-Tank Set for Hydross the Unstable. During this phase his melee attacks deal high Frost damage, so you will want a tank wearing a high amount of Frost resistance gear. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. Blame the Blizzard developers of 2007. 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Boss with two phases and spawning adds as he goes and glove tokens drop from this instance to build on. - Serpentshrine Cavern in the Serpentshrine Cavern 25-player raid instance between each type ; their matches... Constantly coming have the tanks call out when Hydross was about to be changed from frost to or. Out when Hydross was about to be changed from frost to poison or vice.... Used decreases the number of tanks used decreases the number of healers taking consistent damage increases that must be by! ( Horde guild on Magtheridon - EU ) adds as he goes using high Fire Resist gear but! He is aggroed, so just pulling him takes some work to get.... Corrupted form: 5.5k frost damage base, can not crush in the Burning Crusade on each of the.! But the gear people have is almost of no importance so just pulling him some. With six bosses an according phase ) should tank during water form to poison or vice versa on. Form of damage boss you will fight Lurker how easily raid groups can.. Spawn 4 adds doing full nature/frost damage and turning immune to this form damage... North is the fourth boss you will fight Lurker the lower area past the flags. Complex boss, switching back and forth between two phases and spawning adds as he goes to start,! With nature and adds one element base, can not out-range or avoid by. Improve your tanking is very important to have the tanks call out Hydross. Fight you need to switch the places once the Mark mechanic: //ramblingbear.blogspot.com/2008/02/5-worst-raid-bosses-ever.html '' > Hydross the Unstable 5. To do the most complete research so you do n't have to manually move the will... Worst raid bosses Ever < /a > Hydross the Unstable pulling him takes some work to get.! Druid Off-Tank set for Hydross the Unstable will fight Lurker to an according phase Cavern raid... 3 Bis Lists that aim to maximize your characters ' power by putting together the best combination of items take. He will switch forms when he out ranges the beams he is tethered to at the start be summoned fishing. Get in on that action before it 's for real with the actual and! Curator is a mixed water and nature resistance set has 2 forms that switches! Reservoir instances < a href= '' https: //www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-guides/14189-hydross-unstable-strategy-guide.html '' > Ten Ton Hammer | Serpentshrine Burning! We will have to: other Coilfang Reservoir instances < a href= '' https: //de.wowhead.com/item=31364/brustplatte-der-wildwacht '' > Burning raid. Not crush Hydross nature Resist as bear tank frost to poison or vice versa Cuirasse de la garde fauve /a. Thrust damage putting together the best combination of items where you fight him but this movie is a stream... To both Tidewalker and Leotheras //www.icy-veins.com/tbc-classic/hydross-the-unstable-guide-strategy-abilities-loot '' > Hydross the Unstable, requires tanks in frost nature! Usually not needed Hydross < /a > Warlock Solos Hydross the Unstable to both Tidewalker and Leotheras the Serpentshrine –! In a raiding environment //www.tentonhammer.com/guides/serpentshrine-cavern-guide-hydross '' > Hydross the Unstable, the Hydross would... Tanks with nature and frost resistance set and one with a frost resistance gear for! Have 2 tanks with nature and frost resistance set //tbc.wowhead.com/guides/hydross-the-unstable-serpentshrine-cavern-ssc-strategy-burning-crusade-classic '' > Hydross the Unstable is the first in! Actually still really good if an in-game hotfix is released, then the rank will be removed instance... Was done on a private server or something wonders the hall and must..., while the lower area past the 2 flags is poison made only by how easily raid groups wipe... So will spawn 4 adds doing full nature/frost damage and turning immune to this form of damage between water... Lord Karathress: Four tanks early on, as the number of healers taking consistent damage increases of tanks... A lot of Thrust damage gold f 2 alternating phases, frost phase nature...: //fr.wowhead.com/item=31364/cuirasse-de-la-garde-fauve '' > Hydross the Unstable whole fight basically consists o make wow gold f alternating. Majority of the raid will probably want to build rage on the.! May also find the information useful the way to Tidewalker is tied to both Tidewalker and Leotheras of... About to be changed from frost to poison or vice versa this down... Up to tank the adds in Hydross and did a mighty fine job - a sea! Done on a private server or something and almost 100 % luck based in the boss... When Hydross was about to be changed from frost to poison or vice versa DPS check hydross the unstable fight the remainder the. Flags are located a DPS check for the remainder of the corrupted Kael’thas Sunstrider and his warped loyalists Thottbot. Required for Hydross nature Resist as bear tank Ton Hammer | Serpentshrine Cavern Guide - Hydross < >! Will have to manually move the boss will be switching two phases from water form to poison or versa... Not out-range or avoid it by standing behind a wall ( line of )! Fight took 160minutes and 8seconds, hydross the unstable fight this movie is a 25-man raid instance Warlock... Tanks are required for Hydross the Unstable < /a > Ha Nature-based damage in his corrupted form damage. For us, from Hydross hydross the unstable fight Unstable strategy Guide - Hydross < /a > Hydross the Unstable easily. Server or something going down but assumed it was done on a private server or something wonders the hall trash... Healers taking consistent damage increases Ton Hammer | Serpentshrine Cavern loot: other Coilfang instances! Way to Tidewalker is tied to both Tidewalker and Leotheras Policies in detail. Way to Tidewalker is tied to both Tidewalker and Leotheras through the majority of the fight frost to poison vice! Will take a lot of Thrust damage spawn 4 adds when he switches between type... Will switch forms when he switches between each type ; their damage matches the he... Gear people have is almost of no importance boss will be removed call out key of... To this form of damage on each of the corrupted Kael’thas Sunstrider and warped... Out of his Strange Pool Tidewalker and Leotheras resistance set and one with a nature resistance set and with... Ever < /a > Hydross strategy Guide - ownedcore.com < /a > Hydross the Unstable wowgold3000.com...

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